I'm a software engineer from Spenge near Bielefeld, Germany, and have spent more than ten years in the hosting industry, most of it in game-server hosting – an environment where latency, availability and attacks on the infrastructure are a daily topic. My day job is Technical Lead and System Architect at G-PORTAL, one of Europe's largest game-server hosts.
There I design and run platforms that orchestrate thousands of servers on bare metal and in Kubernetes: backend systems in Go, GitOps deployments, network and storage infrastructure, and protection against DDoS and abuse. On the side I take on selected freelance projects where I bring exactly that experience – with a clear separation from my main role and an honest statement of how much capacity I can reliably commit.
I also build open-source tools – from a self-hosted package registry in Rust to Home Assistant integrations and an OpenShift homelab. More on GitHub.
01
Operations first
Software is only done when it runs reliably, is monitored and can be deployed without fear. I think about deployment, monitoring and recovery from day one.
02
Simple over clever
A few well-understood building blocks beat complex architectures. I pick technologies for maturity and maintainability, not hype.
03
Honest communication
Clear estimates, transparent decisions and feedback as soon as something changes. No surprises shortly before go-live.